Nobody represents you!

By:  Diane Benjamin If the residents of Bloomington still haven’t figured out the Council doesn’t represent you, watch last night’s meeting.  The schmoozing was over the top with accolades for each other for everything but breathing. There were a few slaps in the face to citizens.  The first one was made by City Manager Tim […]

Bloomington Spiking, VenuWorks, and More

By:  Diane Benjamin Bills and Payroll for Monday:    http://www.cityblm.org/Home/ShowDocument?id=20735 Two more employees are spiking their pensions – this is the penalty charged to taxpayers         When VenuWorks took over management of the Coliseum they wanted to remodel at taxpayer expense.  The City borrowed the money from them for the remodel.  These are […]

Bloomington Business Friendly?

By:  Diane Benjamin Bills and Payroll:   http://www.cityblm.org/Home/ShowDocument?id=20301 Ending Sick Leave Buy Back and the penalties that go with allowing employees to spike their pensions is not going to end anytime soon.  What the Council passed recently was a dog and pony show designed to make you believe they heard your outrage.  Monday night you will […]

Pension Spiking might end YEARS from now

By:  Diane Benjamin PDF page 336   http://www.cityblm.org/Home/ShowDocument?id=20206 Sick Leave Buy Back and the resulting pension spiking is finally being addressed (years late) Monday night.  The law changed in 2012 to allow IMRF to penalize municipalities who practice pension spiking.  Without doing another FOIA to IMRF, I believe the penalties Bloomington has paid are nearing $2,000,000. […]

Bloomington – Let’s Tax Monday!

By:  Diane Benjamin Bills and Payroll:  http://www.cityblm.org/Home/ShowDocument?id=20080 Celebrate: More employees getting a higher pension by spiking: SLBB is Sick Leave Buy Back – a penalty for allowing this will be coming I don’t know why they went to Indianapolis, the question is:  Did they have to send FIVE?  ↓ Agenda: http://www.cityblm.org/Home/ShowDocument?id=20090 Seriously?  A liquor license for Game Time […]